Puppy ClubA family adventure

A guide for
grown-ups.

Play alongside the children and help them connect their choices to caring for your puppy.

Start here together.

How to play

Children can take turns with each other or with a grown-up. Listen to each other, and ask “What did you notice?” and “Why does that help?” Use the read-aloud button whenever it helps. Play one little adventure at a time. A child can point, demonstrate or explain. Invite an extra “why?” when it helps; no one needs to grade another player. Stop whenever your family needs a break.

Our puppy starting point

Approximately eight weeks at homecoming, as described in the breeder’s pack. No fixed arrival date or training deadline. All adventures can be played before arrival. A game puppy is a simplified illustration; real dogs vary.

What success looks like

Each child can point, show or tell how to give space, offer calm interaction, notice potty needs, reward good choices, and get adult help. Six badges record game completion, not certification or your real dog’s readiness.

Chapter by chapter.

Use these notes to support the children’s learning.

Chapter 01

Welcome home

Welcome Puppy describes a prepared puppy area near family life, containing a resting place, water and safe puppy toys. Supervise puppy outside that area. Help the first nights feel reassuring, and follow up on the breeder’s feeding and vaccination handover.

What the children can show

They can point out hazards and help prepare a reassuring puppy space.

Your part

Let one child choose or demonstrate, and invite the other to add a clue. You prepare the real space, move hazards and check comfort or potty needs.

A family practice activity

Choose a resting spot near family life with a grown-up. One player adds a pretend bed, the other a water bowl and toy. Show how the family can be nearby while puppy rests.

Breeder handouts for this chapter
Chapter 02

Be a puppy friend

The supplied materials emphasise gentle, supervised interaction and paying attention to puppy’s body language. Give a worried puppy room to move away. The Human Relationship handout describes people as providers of everyday needs. Kinderpuppy practices greeting a puppy who stays sitting.

What the children can show

They can notice rest, moving away and an empty bowl, and show a calm response.

Your part

Model pausing and leaving puppy a way out. A sitting hello is a practice idea, not something puppy must perform on arrival.

A family practice activity

A grown-up moves a stuffed puppy away. One player notices and pauses; the other shows leaving a way out. Swap roles. Say which clue made you pause.

Breeder handouts for this chapter
Chapter 03

A puppy’s day

Offer potty trips after waking, meals and play, and watch for sniffing or circling. Kinderpuppy places the reward immediately after going, while still outside. Stay calm about accidents; a grown-up handles cleaning and supervision. Welcome Puppy includes training food in the daily allowance and describes meals and water in the prepared puppy area.

What the children can show

They can notice a potty clue and show when a reward follows finishing outside.

Your part

Lead real potty trips, cleaning, meals and supervision. Children can notice, tell you and act out a pretend routine.

A family practice activity

Choose potty and reward words with a grown-up. Move a stuffed puppy outside, pretend it finishes potty, then give a pretend reward before coming indoors. Players swap the noticing and reward jobs.

Breeder handouts for this chapter
Chapter 04

Learn together

Leash & Learn teaches getting the behaviour, marking it and rewarding it. Keep practice short, take breaks and use an easier step when needed. Kinderpuppy includes name recognition, sit-follow-sit, doorways, stay-and-release, leave-it and walking. We use a family-chosen “Yes!” as the game’s marker; the handout describes a clicker.

What the children can show

They can show a marked moment, keep a reward promise and tell attention from coming over.

Your part

The later Kinderpuppy exercises are labelled adolescent class. These are simplified adult-led family games, without a deadline for an eight-week-old puppy. Choose the actual practice and stop when needed.

A family practice activity

Take turns being a pretend puppy and spotting the sitting moment. Say “Yes!” for a sit, then give a pretend reward. Try a funny gentle pose next, with a grown-up helping keep the promise.

Breeder handouts for this chapter
Chapter 05

Discover the world

Welcome Puppy describes gentle introductions to people, dogs and everyday sounds. Leash & Learn says an introduction should be positive for the dog, never forced, and explains how stressful events can add up. The Human Relationship handout stresses patience and allowing a worried Lagotto a way out. Use these ideas for short, manageable introductions with a grown-up.

What the children can show

They can notice a body clue and choose more distance, a smaller step or a break.

Your part

Watch the whole real puppy. Plan short, manageable introductions; watching can count, and encounters do not need collecting.

A family practice activity

Choose one pretend visitor, bicycle or household sound with a grown-up. Use a stuffed puppy to practice watching from a comfortable place. Each player notices a clue and plans when a break could help.

Breeder handouts for this chapter
Chapter 06

Everyday care

Welcome Puppy describes durable toys, checking for pieces that might be swallowed, food rewards from the daily allowance, combing and regular grooming. Leash & Learn includes puzzles at different difficulty levels. Lagotto Information shows coat changes and values each dog as an individual. In this game, children notice and ask for help; adults choose food, equipment and grooming steps.

What the children can show

They can enjoy an easy nose game, notice toy or coat changes and ask for suitable adult help.

Your part

You choose food and toys and manage grooming/tools. Before arrival, use drawings and a stuffed puppy. The bone reward is a bone-shaped toy illustration.

A family practice activity

Draw three pretend food pieces and place them in easy spots beside a stuffed puppy. Players take turns being nose detectives. A grown-up explains their job choosing real food and a puzzle that’s safe for puppy. Finish with an easy find.

Breeder handouts for this chapter

Your family’s shared cues

Agree on your family’s words and what they mean. The name invites a look; a recall cue invites puppy to come over. “Yes!” marks a moment and promises a reward. A release word ends the stay game. A grown-up chooses the potty cue and real practice plan. Use the same words and timing, with professional help when needed.

Our approach to puppy training

Short lessons and pretend-play activities bring the handouts’ ideas into family practice.

Short lessons for children

We turn ideas from the handouts into short lessons before each question. The situations and pretend games are family examples, rather than quotations or a complete training programme. A grown-up helps connect them to your real puppy.

Training in this game

Where the handouts describe different approaches, the game uses the patient, small-step and reward exercises in your supplied Leash & Learn. Kinderpuppy provides the name, walking, doorway and stay examples. Its later exercises are labelled adolescent class; our simplified family games are not milestones for an eight-week-old puppy. We do not reproduce pack-ranking or child collar-restraint instructions. “Yes!” is our family’s game marker; Leash & Learn describes a clicker.

Details for grown-ups

Food amounts, supplements, health care, grooming procedures and equipment are covered in the original materials for adults to review. They are not tasks for children to perform or quantities for them to memorise. Read those instructions in the handouts and discuss your puppy’s handover with the breeder.

All source reading

Puppy-care content uses only these six supplied handouts.